[videojs mp4=”http://mtgprotutor.com/Videos/Daily Boost 248 – Khans of Tarkir.mp4″]
The Best Ones
Watch the video to learn why these are the best.
How do you evaluate Thousand Winds? Let’s see.
A 5/6 flyer will do serious damage. Turning it face up for a tempo play is super sweet and should put you in a position to win.
Development: Thousand Winds is not a development card but it will develop the board when turned face up. Does that make sense?
Parity: A 5/6 flyer is great in a stalled board because it can get through so much.
Winning: You’ll stay ahead with Thousand Winds
Losing: If you are able to turn Thousand Winds face up at the right time you can turn a losing game into a winning one.
What Do You Think?
A rising tide lifts all ships.
Would you make the same first pick I did?
Leave a comment below.
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