[videojs mp4=”http://mtgprotutor.com/Videos/Daily Boost 125 – Magic 2015.mp4″]

What’s Inside

Phyrexian revokerWall of frostHeat rayBrood keeperRotfeaster maggot
Evolving wildsNetcaster spiderEternal thirstNaturalizeWitch’s familiar
Midnight guardWall of fireAmphin pathmageHeliod’s pilgrim

The Best Ones

Heat rayRotfeaster maggotNetcaster spiderWall of frost

Watch the video to learn why these are the best.

My Pick

Heat Ray

Heat Ray is a great removal spell because it scales with the game.

You can use it in the early game to get rid of a small blocker that is holding up your aggressive force or in the late game when you have more mana in order to deal with a bomb.

Regardless of when you draw Heat Ray you can find a use for it and usually have the mana to get a good effect out of it. That’s why it’s so good.

What Do You Think?

A rising tide raises all ships.

Leave a comment below so we can pool our knowledge and win more drafts.

Would you first pick Heat Ray?

Become a Pro Tutor Prodigy and Qualify for the Pro Tour!

Receive an invitation to our private Facebook group and get my best tips delivered straight to your inbox once a week.

Powered by ConvertKit