[videojs mp4=”http://mtgprotutor.com/Videos/Daily Boost 175 – Magic 2015.mp4″]

What’s Inside

[draft]scuttling doom engine
necrogen scudder
roaring primadox
staff of the flame magus
scrapyard mongrel
will-forged golem
divination
raise the alarm
borderland marauder
witch’s familiar
charging rhino
heliod’s pilgrim
thundering giant
peel from reality[/draft]

The Best Ones

[draft]scuttling doom engine
necrogen scudder[/draft]

Watch the video to learn why these are the best.

My Pick

[draft]scuttling doom engine[/draft]

How does Scuttling Doom Engine stand up in the quadrant theory? Let’s see.

Development: Scuttling Doom Engine is not a development card. The development phase pretty much ends with mana on the board.
That said, I’m not super sad to have Scuttling Doom Engine in my opening hand but I’d rather it be my 4th or 5th draw.

Parity: When I’m staring at a stalled board state this is the exact card I want to top deck. It can’t be chump blocked and hits hard.
Even if my opponent destroys it it STILL does 6 damage.

Winning: Yes please. The Doom Engine will seal the deal for you if you are ahead.

Losing: A big bad blocker that deals 6 when it dies can be enough to stabilize. You efectively block most things on the ground and buy yourself time.

Scuttling Doom Engine is amazing because unless it gets exiled it will hurt your opponent in a big way.
Furthermore, because it’s an artifact it allows you to stay open for another pick and see where the draft is going.

What Do You Think?

A rising tide raises all ships.

Leave a comment below so we can pool our knowledge and win more drafts.

Would you first pick Scuttling Doom Engine? (If not WHY?!?!?!)