[videojs mp4=”http://mtgprotutor.com/Videos/Daily Boost 185 – Khans of Tarkir.mp4″]
The Best Ones
Watch the video to learn why these are the best.
How does Suspension Field stand up when critically evaluated? Let’s see.
Development: There’s probably not too many targets you’re going to want to exile on turn two. This makes Suspension Field better in the mid to late game.
Parity: You can remove your opponent’s best attacker or blocker for only 2 mana. That’s really nice.
Winning: If anything big is played, keep the game under control by getting rid of it and attacking for more damage.
Losing: Exiling their best creature may buy you time, but without your own board presence Suspension Field doesn’t have a big enough effect to turn the ame around.
I like cheap removal and Suspension Field fits the bill. While Naturalize is in the set there aren’t a ton of ways to destroy enchantments so your field should be sticking around.
What Do You Think?
A rising tide raises all ships.
Leave a comment below so we can pool our knowledge and learn Khans of Tarkir faster.
Would you first pick Suspension Field from this pack?
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