[videojs mp4=”http://mtgprotutor.com/Videos/Daily Boost 125 – Magic 2015.mp4″]

What’s Inside

[draft]phyrexian revoker
wall of frost
heat ray
brood keeper
rotfeaster maggot
evolving wilds
netcaster spider
eternal thirst
naturalize
witch’s familiar
midnight guard
wall of fire
amphin pathmage
heliod’s pilgrim[/draft]

The Best Ones

[draft]heat ray
rotfeaster maggot
netcaster spider
wall of frost[/draft]

Watch the video to learn why these are the best.

My Pick

[draft]Heat Ray[/draft]

Heat Ray is a great removal spell because it scales with the game.

You can use it in the early game to get rid of a small blocker that is holding up your aggressive force or in the late game when you have more mana in order to deal with a bomb.

Regardless of when you draw Heat Ray you can find a use for it and usually have the mana to get a good effect out of it. That’s why it’s so good.

What Do You Think?

A rising tide raises all ships.

Leave a comment below so we can pool our knowledge and win more drafts.

Would you first pick Heat Ray?