[videojs mp4=”http://mtgprotutor.com/Videos/Daily Boost 200 – Khans of Tarkir.mp4″]
What’s Inside
[draft]empty the pits
sultai soothsayer
jeskai elder
become immense
highland game
jungle hollow
sagu archer
debilitating injury
feed the clan
feat of resistance
mardu skullhunter
ainok tracker
crippling chill
defiant strike[/draft]
The Best Ones
[draft]become immense
jungle hollow
feat of resistance[/draft]
Watch the video to learn why these are the best.
My Pick
[draft]feat of resistance[/draft]
How do you evaluate Feat of Resistance? Let’s see.
Feat of Resistance is the best combat trick in Khans of Tarkir. It saves your creatures from pretty much everything and gives it a permanent power up.
Any white deck should be playing them.
What Do You Think?
A rising tide raises all ships.
Leave a comment below so we can pool our knowledge and learn Khans of Tarkir faster.
Would you first pick Feat of Resistance from this pack?