[videojs mp4=”http://mtgprotutor.com/Videos/Daily Boost 181 – Khans of Tarkir.mp4″]
What’s Inside
The Best Ones
Watch the video to learn why these are the best.
My Pick
How does Kheru Lich Lord stand up when critically evaluated? Let’s see.
Development: At 6 mana Kheru Lich Lord is not a development card.
Parity: If your yard is full of creatures then this Lord is great to have when at parity.
Winning: Kheru Lich Lord is still a 4/4 if you are winning and don’t have much in the yard.
Losing: Since he only gets the creatures on your upkeep and not at instant speed you won’t get additional blockers, which is a draw back.
This pack is ridiculous! The Lich Lord is cool but the Abzan Charm is definitely up there as well. (Since removal is at a premium in Limited I won’t blame you for take the charm first.)
Then there are to great Outlast creatures and an Abzan mana fixer! Like I said, this pack is nuts.
I went with the Lord to try out a graveyard strategy. Fill the yard with fatties and cast them at value.
What Do You Think?
A rising tide raises all ships.
Leave a comment below so we can pool our knowledge and learn Khans of Tarkir faster.
Would you first pick Kheru Lich Lord from this pack?
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