[videojs mp4=”http://mtgprotutor.com/Videos/Daily Boost 181 – Khans of Tarkir.mp4″]

What’s Inside

[draft]kheru lich lord
swarm of bloodflies
tuskguard captain
highspire mantis
abzan charm
throttle
mardu banner
snowhorn rider
blossoming sands
whirlwind adept
erase
tusked colossodon
shatter
ainok bond-kin[/draft]

The Best Ones

[draft]kheru lich lord
tuskguard captain
abzan charm
ainok bond-kin[/draft]

Watch the video to learn why these are the best.

My Pick

[draft]kheru lich lord[/draft]

How does Kheru Lich Lord stand up when critically evaluated? Let’s see.

Development: At 6 mana Kheru Lich Lord is not a development card.

Parity: If your yard is full of creatures then this Lord is great to have when at parity.

Winning: Kheru Lich Lord is still a 4/4 if you are winning and don’t have much in the yard.

Losing: Since he only gets the creatures on your upkeep and not at instant speed you won’t get additional blockers, which is a draw back.

This pack is ridiculous! The Lich Lord is cool but the Abzan Charm is definitely up there as well. (Since removal is at a premium in Limited I won’t blame you for take the charm first.)
Then there are to great Outlast creatures and an Abzan mana fixer! Like I said, this pack is nuts.

I went with the Lord to try out a graveyard strategy. Fill the yard with fatties and cast them at value.

What Do You Think?

A rising tide raises all ships.

Leave a comment below so we can pool our knowledge and learn Khans of Tarkir faster.

Would you first pick Kheru Lich Lord from this pack?