[videojs mp4=”http://mtgprotutor.com/Videos/Daily Boost 189 – Khans of Tarkir.mp4″]

What’s Inside

[draft]High Sentinels of Arashin
tuskguard captain
bellowing saddlebrute
chief of the edge
mystic of the hidden way
bloodfell caves
war behemoth
efreet weaponmaster
tormenting voice
sagu archer
bitter revelation
weave fate
trumpet blast
rush of battle[/draft]

The Best Ones

[draft]High Sentinels of Arashin
tuskguard captain
chief of the edge[/draft]

Watch the video to learn why these are the best.

My Pick

[draft]High Sentinels of Arashin[/draft]

How does High Sentinels of Arashin stand up when critically evaluated? Let’s see.

Development: At four mana High Sentinels of Arashin is beautifully priced. A 3/4 flyer for 4 is really nice. Plus it has a sweet ability.

Parity: The Sentinels are great when you are at parity because you can use mana without tapping it to give counters to your team.
This makes them and the Sentinels bigger until you are able to break through the board.

Winning: High Sentinels of Arashin will help you win for sure.

Losing: You get an evasive blocker that will start pumping your creatures and itself?! High Sentinels of Arashin have the potential to turn a game around.

What Do You Think?

A rising tide raises all ships.

Leave a comment below so we can pool our knowledge and learn Khans of Tarkir faster.

Would you first pick High Sentinels of Arashin from this pack?